Mostly this isn't an issue; it's relatively obvious how to translate time-spans like "a scene" or "an adventure".
However, there's one core time-span that doesn't translate well at all: "a game session", which is the time scale on which fate points refresh.
My notion for how to deal with that is to put fate point refreshes as "Whenever there's a significant break in the current action." That could be going home and going to sleep. That could be "Okay, we're waiting for the thief to strike again; it'll probably be a week." That could be as simple as "Wow, that was an exciting morning; let's go find some lunch."
The one potential flaw I see with this is that it does mean that fate points could refresh at different rates or times for different characters. My suspicion is that this wouldn't prove to be a problem in actual play, but it would be something to keep an eye on and consider adjusting if there are any actual issues.
Adapting FATE to the forum
Ponderings and notes about how to run a superhero setting using FATE.
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Adapting FATE to the forum
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