Eretria(Trina)
Posted: Mon Sep 03, 2012 12:50 am
Card: Guide of Wands
Eretria (or "Trina" to those who want to please her) is a petite, raven-haired woman with dark eyes. She dresses as a gypsy, and moves as if dancing; in shadow, she's just the "Fortune Teller", the definition of an entire archetype.
She arrived, in company of Dworkin, shorty after the resistance was put down - nearly a year before Dworkin's first group of recruits. Still, when the time came, she walked the pattern with them - in her case, the one in Tir'na Nog'th.
If you ask her a question you'll get a straight answer - unless you ask her about the future or her powers, in which case you'll only get more questions. Trina is about mysteries, magic and finding answers. At times she may hold a conversation but she'll just as readily break out into song, draw your picture or draw a weapon for the dance of swords.
Stats:
Psyche: One of the strongest minds in Amber. She's obviously in tune with Tir'na Nog'th. (High ranked)
Strength: She's never shown any proclivity for close combat - and her light frame doesn't suggest any particular talent, either. (Unranked or lower)
Endurance: Unknown - but she survived walking the pattern, so that does imply a certain minimum. (Unranked or higher)
Warfare: She's shown an uncanny ability to just pick up a weapon and figure out how to use it. (Mid ranked)
Talents:
The Talent of Divination. Trina is an expert in all forms of fortune telling; if the local shadow allows any such magics, she knows how to use them to best effect.
The Talent of Deduction. Trina doesn't even need magic to reach conclusions others would find... less than obvious. Sherlock Holmes would be jealous.
The Talent to Tell the Truth... in ways that mislead without ever actually lying.
The Talent to Dance.
Quirks:
Never answers direct questions about her predictions.
I wish I hadn't predicted THAT!
Motherly (or perhaps grandmotherly?) towards children (of all ages).
Likes to take bets.
Hums along to Music no-one else can hear.
Eretria (or "Trina" to those who want to please her) is a petite, raven-haired woman with dark eyes. She dresses as a gypsy, and moves as if dancing; in shadow, she's just the "Fortune Teller", the definition of an entire archetype.
She arrived, in company of Dworkin, shorty after the resistance was put down - nearly a year before Dworkin's first group of recruits. Still, when the time came, she walked the pattern with them - in her case, the one in Tir'na Nog'th.
If you ask her a question you'll get a straight answer - unless you ask her about the future or her powers, in which case you'll only get more questions. Trina is about mysteries, magic and finding answers. At times she may hold a conversation but she'll just as readily break out into song, draw your picture or draw a weapon for the dance of swords.
Stats:
Psyche: One of the strongest minds in Amber. She's obviously in tune with Tir'na Nog'th. (High ranked)
Strength: She's never shown any proclivity for close combat - and her light frame doesn't suggest any particular talent, either. (Unranked or lower)
Endurance: Unknown - but she survived walking the pattern, so that does imply a certain minimum. (Unranked or higher)
Warfare: She's shown an uncanny ability to just pick up a weapon and figure out how to use it. (Mid ranked)
Talents:
The Talent of Divination. Trina is an expert in all forms of fortune telling; if the local shadow allows any such magics, she knows how to use them to best effect.
The Talent of Deduction. Trina doesn't even need magic to reach conclusions others would find... less than obvious. Sherlock Holmes would be jealous.
The Talent to Tell the Truth... in ways that mislead without ever actually lying.
The Talent to Dance.
Quirks:
Never answers direct questions about her predictions.
I wish I hadn't predicted THAT!
Motherly (or perhaps grandmotherly?) towards children (of all ages).
Likes to take bets.
Hums along to Music no-one else can hear.