Working on writing up a proper setting description, but here's the current plan:
Steam-Age Amber. (Firearms yes, trains very yes, possibly an experimental dirigible or two, heavier than air flight technically possible but rather impractical, some amount of mystic stuff yes, electricity / radio no.)
Starting Thoughts
Moderator: Joshua
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Re: Starting Thoughts
Uh... Fate has plenty of rules for a Girl Genius game... As would Amber?